Runegraft of the Warp → Chaos Orb

Allflame

League
Updated
Swap
Priced inChaosDivine

Runegraft of the Warp/Chaos Orb

trace
1,411Chaos Orb per Runegraft of the Warp-1.4%

Which end is yours

If you are buying Chaos Orb
1,125Chaos Orb / Runegraft of the Warp
The fewest anyone paid for one — the end you want when you are the one buying.
If you are selling Chaos Orb
1,150Chaos Orb / Runegraft of the Warp
The most anyone paid for one — the end you want when you are the one selling.
Changed hands
3
Runegraft of the Warp
Traded range
1,125 1,150trace
Chaos Orb per Runegraft of the Warp
Range width
2.2%
high/low band — volatility, not a spread
Hours traded
716 / 720
1h
Prices taken
264
distinct values across 716 traded hours

Price history

23 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 09:001,1251,150
  • 08:001,1601,799
  • 07:001,7501,750
  • 06:001,7501,750
  • 05:001,7991,799
  • 04:001,1251,700
  • 03:00nothing traded
  • 02:001,1251,799
  • 01:001,7991,799
  • 00:001,1001,800
  • 23:001,7981,799
  • 22:001,0171,800

Ways to make this trade

Direct, or through a hub — and what the detour costs

The direct market is thin — a route may be better

Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.

Runegraft of the WarpDivine OrbdeepChaos Orbdeep

1,340 Chaos Orb per Runegraft of the Warp, at the least favourable end of each leg

Route is better than direct by roughly 19% — treat this as a direction, not a figure.