Divine Orb/
Victorious Fate
trace0.750Victorious Fate per Divine Orb+0.0%
Which end is yours
If you are buying Victorious Fate
1.00Victorious Fate / Divine Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Victorious Fate
0.500Victorious Fate / Divine Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
256
Victorious Fate
Traded range
0.500 – 1.00trace
Victorious Fate per Divine Orb
Range width
66.7%
high/low band — volatility, not a spread
Hours traded
174 / 191
1h
Prices taken
11
distinct values across 174 traded hours
Price history
4 of 191 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 16:000.5001.00
- 15:000.5001.00
- 14:000.5001.00
- 13:000.5001.00
- 12:000.5001.00
- 11:000.5001.00
- 10:000.5001.00
- 09:000.5001.00
- 08:000.5001.00
- 07:000.5001.00
- 06:000.5001.00
- 05:000.5001.00
Ways to make this trade
Direct, or through a hub — and what the detour costs
The direct market is thin — a route may be better
Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.
Divine Orb→Chaos Orbdeep→Victorious Fatethin
0.529 Victorious Fate per Divine Orb, at the least favourable end of each leg
Route is better than direct by roughly 6% — treat this as a direction, not a figure.