Divine Orb → Potent Liquid Ferocity

Forbidden Rites

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Priced inDivineExalt

Divine Orb/Potent Liquid Ferocity

thin
0.417Potent Liquid Ferocity per Divine Orb-28.6%

Which end is yours

If you are buying Potent Liquid Ferocity
0.333Potent Liquid Ferocity / Divine Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Potent Liquid Ferocity
0.250Potent Liquid Ferocity / Divine Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
209
Potent Liquid Ferocity
Traded range
0.250 0.333thin
Potent Liquid Ferocity per Divine Orb
Range width
28.6%
high/low band — volatility, not a spread
Hours traded
71 / 74
1h
Prices taken
5
distinct values across 71 traded hours

Price history

1 of 74 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 09:000.2500.333
  • 08:000.2500.500
  • 07:000.3330.500
  • 06:000.3330.500
  • 05:000.3330.500
  • 04:000.3330.500
  • 03:000.3330.500
  • 02:000.3330.500
  • 01:000.3330.500
  • 00:000.3330.500
  • 23:000.3330.500
  • 22:000.3330.500

Ways to make this trade

Direct, or through a hub — and what the detour costs

Direct still wins

A route exists but comes out worse this hour, even though the direct market is thin.

Divine OrbChaos OrbdeepPotent Liquid Ferocitydeep

0.240 Potent Liquid Ferocity per Divine Orb, at the least favourable end of each leg

Route is worse than direct by roughly 4% — treat this as a direction, not a figure.