Divine Orb/
Breach Splinter
trace400.0Breach Splinter per Divine Orb+18.4%
Which end is yours
If you are buying Breach Splinter
591.0Breach Splinter / Divine Orb
The fewest anyone paid for one — the end you want when you are the one buying.
If you are selling Breach Splinter
591.0Breach Splinter / Divine Orb
The most anyone paid for one — the end you want when you are the one selling.
Changed hands
7
Divine Orb
Traded range
591.0 – 591.0trace
Breach Splinter per Divine Orb
Range width
0.0%
high/low band — volatility, not a spread
Hours traded
32 / 55
1h
Prices taken
16
distinct values across 32 traded hours
Price history
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 08:00591.0591.0
- 07:00300.0600.0
- 06:00300.0585.0
- 05:00300.0585.0
- 04:00320.0320.0
- 03:00300.0370.0
- 02:00599.0600.0
- 01:00600.0850.0
- 00:00850.0850.0
- 23:00nothing traded
- 22:00nothing traded
- 21:00900.0900.0
Ways to make this trade
Direct, or through a hub — and what the detour costs
Direct still wins
A route exists but comes out worse this hour, even though the direct market is thin.
Divine Orb→Chaos Orbtrace→Breach Splinterdeep
28.0 Breach Splinter per Divine Orb, at the least favourable end of each leg
Route is worse than direct by roughly 95% — treat this as a direction, not a figure.