Dead Man's Sulphur → Chaos Orb

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Priced inChaosDivine

Dead Man's Sulphur/Chaos Orb

thin
0.0118Chaos Orb per Dead Man's Sulphur-12.3%

Which end is yours

If you are buying Chaos Orb
0.0137Chaos Orb / Dead Man's Sulphur
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Chaos Orb
0.0100Chaos Orb / Dead Man's Sulphur
The least anyone accepted — the end you want when you are the one selling.
Changed hands
45.6k
Chaos Orb
Traded range
0.0100 0.0137thin
Chaos Orb per Dead Man's Sulphur
Range width
31.2%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
171
distinct values across 720 traded hours

Price history

27 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 09:000.01000.0137
  • 08:000.01000.0137
  • 07:000.007250.0149
  • 06:000.007250.0152
  • 05:000.008700.0149
  • 04:000.008700.0141
  • 03:000.01080.0130
  • 02:000.01080.0141
  • 01:000.01080.0154
  • 00:000.01110.0133
  • 23:000.01180.0133
  • 22:000.01190.0149

Ways to make this trade

Direct, or through a hub — and what the detour costs

The direct market is thin — a route may be better

Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.

Dead Man's SulphurDivine OrbdeepChaos Orbdeep

0.0111 Chaos Orb per Dead Man's Sulphur, at the least favourable end of each leg

Route is better than direct by roughly 11% — treat this as a direction, not a figure.