Chaos Orb/
Breach Scarab of Instability
trace0.306Breach Scarab of Instability per Chaos Orb+0.1%
Which end is yours
If you are buying Breach Scarab of Instability
0.333Breach Scarab of Instability / Chaos Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Breach Scarab of Instability
0.125Breach Scarab of Instability / Chaos Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
1.6k
Breach Scarab of Instability
Traded range
0.125 – 0.333trace
Breach Scarab of Instability per Chaos Orb
Range width
90.9%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
29
across 720 traded hours — the line is pinned by the tick, not stalled
Price history
13 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 09:000.1250.333
- 08:000.1250.500
- 07:000.1250.500
- 06:000.1180.500
- 05:000.1250.500
- 04:000.1250.500
- 03:000.1250.333
- 02:000.1250.333
- 01:000.1110.333
- 00:000.1050.500
- 23:000.1000.500
- 22:000.1430.286
Ways to make this trade
Direct, or through a hub — and what the detour costs
The direct market is thin — a route may be better
Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.
Chaos Orb→Divine Orbdeep→Breach Scarab of Instabilitythin
0.135 Breach Scarab of Instability per Chaos Orb, at the least favourable end of each leg
Route is better than direct by roughly 8% — treat this as a direction, not a figure.