Chaos Orb → Breach Scarab of Instability

Allflame

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Priced inChaosDivine

Chaos Orb/Breach Scarab of Instability

trace
0.306Breach Scarab of Instability per Chaos Orb+0.1%

Which end is yours

If you are buying Breach Scarab of Instability
0.333Breach Scarab of Instability / Chaos Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Breach Scarab of Instability
0.125Breach Scarab of Instability / Chaos Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
1.6k
Breach Scarab of Instability
Traded range
0.125 0.333trace
Breach Scarab of Instability per Chaos Orb
Range width
90.9%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
29
across 720 traded hours — the line is pinned by the tick, not stalled

Price history

13 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 09:000.1250.333
  • 08:000.1250.500
  • 07:000.1250.500
  • 06:000.1180.500
  • 05:000.1250.500
  • 04:000.1250.500
  • 03:000.1250.333
  • 02:000.1250.333
  • 01:000.1110.333
  • 00:000.1050.500
  • 23:000.1000.500
  • 22:000.1430.286

Ways to make this trade

Direct, or through a hub — and what the detour costs

The direct market is thin — a route may be better

Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.

Chaos OrbDivine OrbdeepBreach Scarab of Instabilitythin

0.135 Breach Scarab of Instability per Chaos Orb, at the least favourable end of each leg

Route is better than direct by roughly 8% — treat this as a direction, not a figure.