Dead Man's Sulphur → Orb of Alteration

Allflame

League
Updated

Dead Man's Sulphur/Orb of Alteration

trace
0.0667Orb of Alteration per Dead Man's Sulphur+0.0%

Which end is yours

If you are buying Orb of Alteration
0.0667Orb of Alteration / Dead Man's Sulphur
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Orb of Alteration
0.0667Orb of Alteration / Dead Man's Sulphur
The least anyone accepted — the end you want when you are the one selling.
Changed hands
4
Orb of Alteration
Traded range
0.0667 – 0.0667trace
Orb of Alteration per Dead Man's Sulphur
Range width
0.0%
high/low band — volatility, not a spread
Hours traded
73 / 116
1h
Prices taken
18
distinct values across 73 traded hours

Price history

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 10:000.06670.0667
  • 08:000.06670.0667
  • 04:00nothing traded
  • 14:00nothing traded
  • 22:000.06670.0667
  • 19:00nothing traded
  • 00:00nothing traded
  • 10:00nothing traded
  • 07:00nothing traded
  • 20:000.004170.00417
  • 18:000.004170.00417
  • 07:000.004170.00417

Ways to make this trade

Direct, or through a hub — and what the detour costs

Direct still wins

A route exists but comes out worse this hour, even though the direct market is thin.

Dead Man's Sulphur→Chaos Orbthin→Orb of Alterationdeep

0.0612 Orb of Alteration per Dead Man's Sulphur, at the least favourable end of each leg

Route is worse than direct by roughly 8% — treat this as a direction, not a figure.