Uncut Spirit Gem (Level 20)/
Chaos Orb
trace79.1Chaos Orb per Uncut Spirit Gem (Level 20)-1.1%
Which end is yours
If you are buying Chaos Orb
76.0Chaos Orb / Uncut Spirit Gem (Level 20)
The fewest anyone paid for one — the end you want when you are the one buying.
If you are selling Chaos Orb
117.0Chaos Orb / Uncut Spirit Gem (Level 20)
The most anyone paid for one — the end you want when you are the one selling.
Changed hands
5
Uncut Spirit Gem (Level 20)
Traded range
76.0 – 117.0trace
Chaos Orb per Uncut Spirit Gem (Level 20)
Range width
42.5%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
51
distinct values across 720 traded hours
Price history
15 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 11:0076.0117.0
- 10:0076.077.0
- 09:0074.080.0
- 08:0076.0510.0
- 07:0075.076.0
- 06:0074.0100.0
- 05:0074.095.0
- 04:0073.079.0
- 03:0073.080.0
- 02:0074.075.0
- 01:0073.099.0
- 00:0072.094.0
Ways to make this trade
Direct, or through a hub — and what the detour costs
Direct still wins
A route exists but comes out worse this hour, even though the direct market is thin.
Uncut Spirit Gem (Level 20)→Divine Orbthin→Chaos Orbthin
49.0 Chaos Orb per Uncut Spirit Gem (Level 20), at the least favourable end of each leg
Route is worse than direct by roughly 36% — treat this as a direction, not a figure.