Tangmazu's Reliquary Key → Chaos Orb

Forbidden Rites

League
Updated· not updating

Tangmazu's Reliquary Key/Chaos Orb

trace
170.0Chaos Orb per Tangmazu's Reliquary Key+0.0%

Which end is yours

If you are buying Chaos Orb
170.0Chaos Orb / Tangmazu's Reliquary Key
The fewest anyone paid for one — the end you want when you are the one buying.
If you are selling Chaos Orb
170.0Chaos Orb / Tangmazu's Reliquary Key
The most anyone paid for one — the end you want when you are the one selling.
Changed hands
1
Tangmazu's Reliquary Key
Traded range
170.0 – 170.0trace
Chaos Orb per Tangmazu's Reliquary Key
Range width
0.0%
high/low band — volatility, not a spread
Hours traded
422 / 712
1h
Prices taken
138
distinct values across 422 traded hours

Price history

6 of 712 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 05:00170.0170.0
  • 04:00nothing traded
  • 20:00170.0170.0
  • 18:00nothing traded
  • 17:00nothing traded
  • 14:00nothing traded
  • 07:00170.0170.0
  • 01:00170.0170.0
  • 00:00170.0170.0
  • 22:00170.0170.0
  • 17:00160.0160.0
  • 16:00160.0214.0

Ways to make this trade

Direct, or through a hub — and what the detour costs

Direct still wins

A route exists but comes out worse this hour, even though the direct market is thin.

Tangmazu's Reliquary Key→Divine Orbthin→Chaos Orbdeep

153.0 Chaos Orb per Tangmazu's Reliquary Key, at the least favourable end of each leg

Route is worse than direct by roughly 10% — treat this as a direction, not a figure.