Simulacrum Splinter/
Chaos Orb
thin0.134Chaos Orb per Simulacrum Splinter+0.0%
Which end is yours
If you are buying Chaos Orb
0.200Chaos Orb / Simulacrum Splinter
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Chaos Orb
0.125Chaos Orb / Simulacrum Splinter
The least anyone accepted — the end you want when you are the one selling.
Changed hands
440
Chaos Orb
Traded range
0.125 – 0.200thin
Chaos Orb per Simulacrum Splinter
Range width
46.2%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
46
distinct values across 720 traded hours
Price history
25 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 13:000.1250.200
- 12:000.1250.135
- 11:000.1250.143
- 10:000.1250.167
- 09:000.1250.143
- 08:000.1250.135
- 07:000.1250.128
- 06:000.1250.135
- 05:000.1250.133
- 04:000.1250.143
- 03:000.1250.200
- 02:000.1250.250
Ways to make this trade
Direct, or through a hub — and what the detour costs
The direct market is thin — a route may be better
Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.
Simulacrum Splinter→Divine Orbdeep→Chaos Orbdeep
0.125 Chaos Orb per Simulacrum Splinter, at the least favourable end of each leg
Route is better than direct by roughly 0% — treat this as a direction, not a figure.