Divine Orb/
Weathered Crisis Fragment
thin0.750Weathered Crisis Fragment per Divine Orb+0.0%
Which end is yours
If you are buying Weathered Crisis Fragment
0.500Weathered Crisis Fragment / Divine Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Weathered Crisis Fragment
0.333Weathered Crisis Fragment / Divine Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
824
Weathered Crisis Fragment
Traded range
0.333 – 0.500thin
Weathered Crisis Fragment per Divine Orb
Range width
40.0%
high/low band — volatility, not a spread
Hours traded
235 / 236
1h
Prices taken
8
across 235 traded hours — the line is pinned by the tick, not stalled
Price history
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 14:000.3330.500
- 13:000.3330.500
- 12:000.3330.500
- 11:000.3330.500
- 10:000.3330.529
- 09:000.3331.00
- 08:000.5001.00
- 07:000.5001.00
- 06:000.5001.00
- 05:000.5001.00
- 04:000.5001.00
- 03:000.5001.00
Ways to make this trade
Direct, or through a hub — and what the detour costs
The direct market is thin — a route may be better
Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.
Divine Orb→Exalted Orbdeep→Weathered Crisis Fragmentdeep
0.409 Weathered Crisis Fragment per Divine Orb, at the least favourable end of each leg
Route is better than direct by roughly 23% — treat this as a direction, not a figure.