Divine Orb → Weathered Crisis Fragment

Forbidden Rites

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Priced inDivineExalt

Divine Orb/Weathered Crisis Fragment

thin
0.417Weathered Crisis Fragment per Divine Orb+0.0%

Which end is yours

If you are buying Weathered Crisis Fragment
0.500Weathered Crisis Fragment / Divine Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Weathered Crisis Fragment
0.333Weathered Crisis Fragment / Divine Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
313
Weathered Crisis Fragment
Traded range
0.333 – 0.500thin
Weathered Crisis Fragment per Divine Orb
Range width
40.0%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
10
across 720 traded hours — the line is pinned by the tick, not stalled

Price history

10 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 16:000.3330.500
  • 15:000.3330.500
  • 14:000.3330.500
  • 13:000.3330.500
  • 12:000.3330.500
  • 11:000.3330.500
  • 10:000.3330.500
  • 09:000.3330.500
  • 08:000.3330.500
  • 07:000.3330.500
  • 06:000.3330.500
  • 05:000.3330.500

Ways to make this trade

Direct, or through a hub — and what the detour costs

The direct market is thin — a route may be better

Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.

Divine Orb→Chaos Orbdeep→Weathered Crisis Fragmentdeep

0.375 Weathered Crisis Fragment per Divine Orb, at the least favourable end of each leg

Route is better than direct by roughly 13% — treat this as a direction, not a figure.