Divine Orb/
Victorious Fate
trace0.750Victorious Fate per Divine Orb+0.0%
Which end is yours
If you are buying Victorious Fate
1.00Victorious Fate / Divine Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Victorious Fate
0.333Victorious Fate / Divine Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
519
Victorious Fate
Traded range
0.333 – 1.00trace
Victorious Fate per Divine Orb
Range width
100.0%
high/low band — volatility, not a spread
Hours traded
225 / 242
1h
Prices taken
12
distinct values across 225 traded hours
Price history
4 of 242 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 19:000.3331.00
- 18:000.3331.00
- 17:000.3330.500
- 16:000.3330.500
- 15:000.3331.00
- 14:000.3330.500
- 13:000.3331.00
- 12:000.5001.00
- 11:000.5001.00
- 10:000.5001.00
- 09:000.5001.00
- 08:000.5001.00
Ways to make this trade
Direct, or through a hub — and what the detour costs
The direct market is thin — a route may be better
Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.
Divine Orb→Chaos Orbdeep→Victorious Fatethin
0.360 Victorious Fate per Divine Orb, at the least favourable end of each leg
Route is better than direct by roughly 8% — treat this as a direction, not a figure.