Divine Orb → Victorious Fate

Forbidden Rites

League
Updated

Divine Orb/Victorious Fate

thin
0.101Victorious Fate per Divine Orb-14.4%

Which end is yours

If you are buying Victorious Fate
0.0909Victorious Fate / Divine Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Victorious Fate
0.0690Victorious Fate / Divine Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
201
Victorious Fate
Traded range
0.0690 – 0.0909thin
Victorious Fate per Divine Orb
Range width
27.5%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
21
across 720 traded hours — the line is pinned by the tick, not stalled

Price history

15 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 20:000.06900.0909
  • 19:000.06670.0833
  • 18:000.06670.0833
  • 17:000.06670.0769
  • 16:000.06670.0833
  • 15:000.06670.0909
  • 14:000.06670.100
  • 13:000.08330.100
  • 12:000.09090.111
  • 11:000.09090.111
  • 10:000.09090.111
  • 09:000.09090.111

Ways to make this trade

Direct, or through a hub — and what the detour costs

The direct market is thin — a route may be better

Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.

Divine Orb→Chaos Orbdeep→Victorious Fatethin

0.0721 Victorious Fate per Divine Orb, at the least favourable end of each leg

Route is better than direct by roughly 5% — treat this as a direction, not a figure.