Divine Orb → Simulacrum

Forbidden Rites

League
Updated· not updating

Divine Orb/Simulacrum

thin
0.225Simulacrum per Divine Orb+0.0%

Which end is yours

If you are buying Simulacrum
0.250Simulacrum / Divine Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Simulacrum
0.167Simulacrum / Divine Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
725
Simulacrum
Traded range
0.167 – 0.250thin
Simulacrum per Divine Orb
Range width
40.0%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
11
across 720 traded hours — the line is pinned by the tick, not stalled

Price history

16 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 10:000.2000.250
  • 09:000.2000.250
  • 08:000.2000.333
  • 07:000.2000.250
  • 06:000.2000.250
  • 05:000.2000.250
  • 04:000.2000.250
  • 03:000.2000.250
  • 02:000.2000.250
  • 01:000.2000.250
  • 00:000.2000.250
  • 23:000.2000.250

Ways to make this trade

Direct, or through a hub — and what the detour costs

The direct market is thin — a route may be better

Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.

Divine Orb→Chaos Orbdeep→Simulacrumdeep

0.173 Simulacrum per Divine Orb, at the least favourable end of each leg

Route is better than direct by roughly 4% — treat this as a direction, not a figure.