Divine Orb/
Perfect Iron Rune
thin0.750Perfect Iron Rune per Divine Orb+43.6%
Which end is yours
If you are buying Perfect Iron Rune
0.667Perfect Iron Rune / Divine Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Perfect Iron Rune
0.500Perfect Iron Rune / Divine Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
154
Perfect Iron Rune
Traded range
0.500 – 0.667thin
Perfect Iron Rune per Divine Orb
Range width
28.6%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
4
across 720 traded hours — the line is pinned by the tick, not stalled
Price history
13 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 02:000.5001.00
- 01:000.5001.00
- 00:000.5001.00
- 23:000.5000.600
- 22:000.5000.533
- 21:000.5000.533
- 20:000.5000.667
- 19:000.5000.500
- 18:000.5001.00
- 17:000.5001.00
- 16:000.5000.571
- 15:000.5000.500
Ways to make this trade
Direct, or through a hub — and what the detour costs
Direct still wins
A route exists but comes out worse this hour, even though the direct market is thin.
Divine Orb→Chaos Orbdeep→Perfect Iron Runedeep
0.500 Perfect Iron Rune per Divine Orb, at the least favourable end of each leg
Route is better than direct by roughly 0% — treat this as a direction, not a figure.