Divine Orb/
Orb of Chance
thin37.8Orb of Chance per Divine Orb+30.2%
Which end is yours
If you are buying Orb of Chance
45.0Orb of Chance / Divine Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Orb of Chance
30.0Orb of Chance / Divine Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
5.7k
Orb of Chance
Traded range
30.0 – 45.0thin
Orb of Chance per Divine Orb
Range width
40.0%
high/low band — volatility, not a spread
Hours traded
230 / 241
1h
Prices taken
28
distinct values across 230 traded hours
Price history
6 of 241 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 09:0030.045.0
- 08:0027.046.0
- 07:0031.045.0
- 06:0020.046.0
- 05:0030.048.0
- 04:0034.047.0
- 03:0030.048.0
- 02:0025.048.0
- 01:0025.050.0
- 00:0024.080.0
- 23:0022.043.0
- 22:0022.031.0
Ways to make this trade
Direct, or through a hub — and what the detour costs
Direct still wins
A route exists but comes out worse this hour, even though the direct market is thin.
Divine Orb→Chaos Orbthin→Orb of Chancethin
28.0 Orb of Chance per Divine Orb, at the least favourable end of each leg
Route is worse than direct by roughly 7% — treat this as a direction, not a figure.