Divine Orb/
Deadly Fate
trace0.396Deadly Fate per Divine Orb-47.2%
Which end is yours
If you are buying Deadly Fate
0.500Deadly Fate / Divine Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Deadly Fate
0.250Deadly Fate / Divine Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
395
Deadly Fate
Traded range
0.250 – 0.500trace
Deadly Fate per Divine Orb
Range width
66.7%
high/low band — volatility, not a spread
Hours traded
222 / 243
1h
Prices taken
12
distinct values across 222 traded hours
Price history
4 of 243 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 19:000.2500.500
- 18:000.2501.00
- 17:000.2500.500
- 16:000.2500.333
- 15:000.2500.500
- 14:000.2500.333
- 13:000.2500.500
- 12:000.2000.500
- 11:000.2500.500
- 10:000.2000.500
- 09:000.2000.500
- 08:000.3331.00
Ways to make this trade
Direct, or through a hub — and what the detour costs
Direct still wins
A route exists but comes out worse this hour, even though the direct market is thin.
Divine Orb→Chaos Orbdeep→Deadly Fatetrace
0.200 Deadly Fate per Divine Orb, at the least favourable end of each leg
Route is worse than direct by roughly 20% — treat this as a direction, not a figure.