Divine Orb/
Call of the Shadows
thin12.5Call of the Shadows per Divine Orb+8.7%
Which end is yours
If you are buying Call of the Shadows
14.0Call of the Shadows / Divine Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Call of the Shadows
10.0Call of the Shadows / Divine Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
3.4k
Call of the Shadows
Traded range
10.0 – 14.0thin
Call of the Shadows per Divine Orb
Range width
33.3%
high/low band — volatility, not a spread
Hours traded
216 / 223
1h
Prices taken
24
distinct values across 216 traded hours
Price history
5 of 223 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 10:0010.014.0
- 09:0011.017.0
- 08:0011.013.0
- 07:0010.014.0
- 06:0011.015.0
- 05:005.0014.0
- 04:0010.014.0
- 03:0010.015.0
- 02:0010.015.0
- 01:0010.019.0
- 00:0010.019.0
- 23:0010.018.0
Ways to make this trade
Direct, or through a hub — and what the detour costs
The direct market is thin — a route may be better
Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.
Divine Orb→Exalted Orbdeep→Call of the Shadowsthin
10.0 Call of the Shadows per Divine Orb, at the least favourable end of each leg
Route is better than direct by roughly 0% — treat this as a direction, not a figure.