Divine Orb/
Breach Splinter
trace218.8Breach Splinter per Divine Orb+20.4%
Which end is yours
If you are buying Breach Splinter
110.0Breach Splinter / Divine Orb
The fewest anyone paid for one — the end you want when you are the one buying.
If you are selling Breach Splinter
212.0Breach Splinter / Divine Orb
The most anyone paid for one — the end you want when you are the one selling.
Changed hands
59
Divine Orb
Traded range
110.0 – 212.0trace
Breach Splinter per Divine Orb
Range width
63.4%
high/low band — volatility, not a spread
Hours traded
193 / 216
1h
Prices taken
106
distinct values across 193 traded hours
Price history
3 of 216 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 09:00110.0212.0
- 08:00165.0216.0
- 07:00205.0227.0
- 06:00220.0227.0
- 05:00210.0228.0
- 04:00210.0228.0
- 03:00208.0231.0
- 02:00208.0235.0
- 01:00210.0237.0
- 00:00211.0237.0
- 23:00210.0237.0
- 22:00210.0238.0
Ways to make this trade
Direct, or through a hub — and what the detour costs
Direct still wins
A route exists but comes out worse this hour, even though the direct market is thin.
Divine Orb→Chaos Orbthin→Breach Splintertrace
77.0 Breach Splinter per Divine Orb, at the least favourable end of each leg
Route is worse than direct by roughly 30% — treat this as a direction, not a figure.