Divine Orb/
Blacksmith's Whetstone
trace175.0Blacksmith's Whetstone per Divine Orb+4.2%
Which end is yours
If you are buying Blacksmith's Whetstone
279.0Blacksmith's Whetstone / Divine Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Blacksmith's Whetstone
71.0Blacksmith's Whetstone / Divine Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
2.2k
Blacksmith's Whetstone
Traded range
71.0 – 279.0trace
Blacksmith's Whetstone per Divine Orb
Range width
118.9%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
133
distinct values across 720 traded hours
Price history
23 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 10:0071.0279.0
- 09:0071.0279.0
- 08:0071.0278.0
- 07:0082.0270.0
- 06:0071.0200.0
- 05:0038.0200.0
- 04:00100.0200.0
- 03:0074.0278.0
- 02:0072.0279.0
- 01:0072.0279.0
- 00:0070.0278.0
- 23:0061.0279.0
Ways to make this trade
Direct, or through a hub — and what the detour costs
The direct market is thin — a route may be better
Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.
Divine Orb→Chaos Orbdeep→Blacksmith's Whetstonetrace
180.0 Blacksmith's Whetstone per Divine Orb, at the least favourable end of each leg
Route is better than direct by roughly 154% — treat this as a direction, not a figure.