Chilling Flux → Chaos Orb

Forbidden Rites

League
Updated

Chilling Flux/Chaos Orb

trace
1.38Chaos Orb per Chilling Flux+17.9%

Which end is yours

If you are buying Chaos Orb
4.00Chaos Orb / Chilling Flux
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Chaos Orb
0.200Chaos Orb / Chilling Flux
The least anyone accepted — the end you want when you are the one selling.
Changed hands
345
Chaos Orb
Traded range
0.200 – 4.00trace
Chaos Orb per Chilling Flux
Range width
181.0%
high/low band — volatility, not a spread
Hours traded
456 / 465
1h
Prices taken
28
distinct values across 456 traded hours

Price history

7 of 465 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 09:000.2004.00
  • 08:000.2002.00
  • 07:000.2002.00
  • 06:001.001.00
  • 05:001.002.00
  • 04:000.1002.00
  • 03:000.5002.00
  • 02:001.002.00
  • 01:001.892.00
  • 00:001.502.00
  • 23:001.002.00
  • 22:000.2002.00

Ways to make this trade

Direct, or through a hub — and what the detour costs

The direct market is thin — a route may be better

Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.

Chilling Flux→Divine Orbthin→Chaos Orbdeep

1.27 Chaos Orb per Chilling Flux, at the least favourable end of each leg

Route is better than direct by roughly 536% — treat this as a direction, not a figure.