Chaos Orb/
Uncut Spirit Gem (Level 9)
trace0.0209Uncut Spirit Gem (Level 9) per Chaos Orb-54.0%
Which end is yours
If you are buying Uncut Spirit Gem (Level 9)
0.0128Uncut Spirit Gem (Level 9) / Chaos Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Uncut Spirit Gem (Level 9)
0.0128Uncut Spirit Gem (Level 9) / Chaos Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
1
Uncut Spirit Gem (Level 9)
Traded range
0.0128 – 0.0128trace
Uncut Spirit Gem (Level 9) per Chaos Orb
Range width
0.0%
high/low band — volatility, not a spread
Hours traded
584 / 720
1h
Prices taken
67
distinct values across 584 traded hours
Price history
14 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 15:000.01280.0128
- 14:00nothing traded
- 13:000.01230.0125
- 12:000.01250.0455
- 10:000.04550.0455
- 05:000.01270.0127
- 04:000.04550.0455
- 23:000.04550.0455
- 22:000.04550.0455
- 20:00nothing traded
- 19:000.04550.0455
- 18:000.04550.0455
Ways to make this trade
Direct, or through a hub — and what the detour costs
The direct market is thin — a route may be better
Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.
Chaos Orb→Divine Orbdeep→Uncut Spirit Gem (Level 9)deep
0.0143 Uncut Spirit Gem (Level 9) per Chaos Orb, at the least favourable end of each leg
Route is better than direct by roughly 11% — treat this as a direction, not a figure.