Chaos Orb/
Uncut Spirit Gem (Level 17)
trace0.411Uncut Spirit Gem (Level 17) per Chaos Orb-1.4%
Which end is yours
If you are buying Uncut Spirit Gem (Level 17)
1.00Uncut Spirit Gem (Level 17) / Chaos Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Uncut Spirit Gem (Level 17)
0.143Uncut Spirit Gem (Level 17) / Chaos Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
90
Uncut Spirit Gem (Level 17)
Traded range
0.143 – 1.00trace
Uncut Spirit Gem (Level 17) per Chaos Orb
Range width
150.0%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
22
across 720 traded hours — the line is pinned by the tick, not stalled
Price history
12 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 13:000.1431.00
- 12:000.1430.667
- 11:000.1430.500
- 10:000.3330.500
- 09:000.3330.500
- 08:000.3331.00
- 07:000.1430.500
- 06:000.2000.500
- 05:000.3330.500
- 04:000.3330.500
- 03:000.3330.500
- 02:000.2500.500
Ways to make this trade
Direct, or through a hub — and what the detour costs
The direct market is thin — a route may be better
Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.
Chaos Orb→Exalted Orbdeep→Uncut Spirit Gem (Level 17)thin
0.618 Uncut Spirit Gem (Level 17) per Chaos Orb, at the least favourable end of each leg
Route is better than direct by roughly 333% — treat this as a direction, not a figure.