Chaos Orb → Iron Rune

Forbidden Rites

League
Updated

Chaos Orb/Iron Rune

trace
0.333Iron Rune per Chaos Orb-17.5%

Which end is yours

If you are buying Iron Rune
1.00Iron Rune / Chaos Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Iron Rune
0.100Iron Rune / Chaos Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
2
Iron Rune
Traded range
0.100 – 1.00trace
Iron Rune per Chaos Orb
Range width
163.6%
high/low band — volatility, not a spread
Hours traded
630 / 720
1h
Prices taken
21
across 630 traded hours — the line is pinned by the tick, not stalled

Price history

6 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 06:000.1001.00
  • 05:000.1250.167
  • 04:000.1671.00
  • 03:000.1670.167
  • 02:000.1671.00
  • 01:000.1670.500
  • 00:000.1670.200
  • 23:000.2000.250
  • 22:001.001.00
  • 21:000.1671.00
  • 20:00nothing traded
  • 19:000.1670.167

Ways to make this trade

Direct, or through a hub — and what the detour costs

The direct market is thin — a route may be better

Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.

Chaos Orb→Divine Orbdeep→Iron Runethin

0.136 Iron Rune per Chaos Orb, at the least favourable end of each leg

Route is better than direct by roughly 36% — treat this as a direction, not a figure.