Chaos Orb → Blacksmith's Whetstone

Forbidden Rites

League
Updated

Chaos Orb/Blacksmith's Whetstone

trace
24.5Blacksmith's Whetstone per Chaos Orb+0.0%

Which end is yours

If you are buying Blacksmith's Whetstone
34.0Blacksmith's Whetstone / Chaos Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Blacksmith's Whetstone
14.0Blacksmith's Whetstone / Chaos Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
6.0k
Blacksmith's Whetstone
Traded range
14.0 34.0trace
Blacksmith's Whetstone per Chaos Orb
Range width
83.3%
high/low band — volatility, not a spread
Hours traded
242 / 243
1h
Prices taken
28
distinct values across 242 traded hours

Price history

2 of 243 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 10:0014.034.0
  • 09:0014.034.0
  • 08:0014.034.0
  • 07:0014.040.0
  • 06:0015.044.0
  • 05:0014.035.0
  • 04:0015.040.0
  • 03:0014.045.0
  • 02:0016.039.0
  • 01:0014.030.0
  • 00:0010.037.1
  • 23:0011.038.0

Ways to make this trade

Direct, or through a hub — and what the detour costs

The direct market is thin — a route may be better

Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.

Chaos OrbDivine OrbtraceBlacksmith's Whetstonethin

15.6 Blacksmith's Whetstone per Chaos Orb, at the least favourable end of each leg

Route is better than direct by roughly 11% — treat this as a direction, not a figure.