Chaos Orb → Arbiter's Ignition

Forbidden Rites

League
Updated

Chaos Orb/Arbiter's Ignition

trace
0.0935Arbiter's Ignition per Chaos Orb+52.8%

Which end is yours

If you are buying Arbiter's Ignition
0.500Arbiter's Ignition / Chaos Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Arbiter's Ignition
0.0204Arbiter's Ignition / Chaos Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
3
Arbiter's Ignition
Traded range
0.0204 – 0.500trace
Arbiter's Ignition per Chaos Orb
Range width
184.3%
high/low band — volatility, not a spread
Hours traded
718 / 720
1h
Prices taken
59
distinct values across 718 traded hours

Price history

14 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 00:000.02040.500
  • 23:000.03030.0357
  • 22:000.03570.0667
  • 21:000.05560.0667
  • 20:000.05560.250
  • 19:000.03570.0556
  • 18:000.04000.0400
  • 17:000.04000.250
  • 16:000.04000.250
  • 15:000.04000.200
  • 14:000.03570.200
  • 13:000.03570.167

Ways to make this trade

Direct, or through a hub — and what the detour costs

Direct still wins

A route exists but comes out worse this hour, even though the direct market is thin.

Chaos Orb→Divine Orbdeep→Arbiter's Ignitiontrace

0.0167 Arbiter's Ignition per Chaos Orb, at the least favourable end of each leg

Route is worse than direct by roughly 18% — treat this as a direction, not a figure.