Breach Splinter/
Chaos Orb
trace0.0481Chaos Orb per Breach Splinter+29.6%
Which end is yours
If you are buying Chaos Orb
0.0909Chaos Orb / Breach Splinter
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Chaos Orb
0.0455Chaos Orb / Breach Splinter
The least anyone accepted — the end you want when you are the one selling.
Changed hands
1.3k
Chaos Orb
Traded range
0.0455 – 0.0909trace
Chaos Orb per Breach Splinter
Range width
66.7%
high/low band — volatility, not a spread
Hours traded
214 / 228
1h
Prices taken
43
distinct values across 214 traded hours
Price history
4 of 228 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 09:000.04550.0909
- 08:000.05000.200
- 07:000.04550.0513
- 06:000.04170.0556
- 05:000.04170.0455
- 04:000.04000.0476
- 03:000.04080.0526
- 02:000.04000.0556
- 01:000.04000.0833
- 00:000.04000.0500
- 23:000.03850.0500
- 22:000.03700.0500
Ways to make this trade
Direct, or through a hub — and what the detour costs
Direct still wins
A route exists but comes out worse this hour, even though the direct market is thin.
Breach Splinter→Divine Orbtrace→Chaos Orbthin
0.0330 Chaos Orb per Breach Splinter, at the least favourable end of each leg
Route is worse than direct by roughly 27% — treat this as a direction, not a figure.