Breach Splinter → Chaos Orb

Forbidden Rites

League
Updated

Breach Splinter/Chaos Orb

trace
0.0481Chaos Orb per Breach Splinter+29.6%

Which end is yours

If you are buying Chaos Orb
0.0909Chaos Orb / Breach Splinter
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Chaos Orb
0.0455Chaos Orb / Breach Splinter
The least anyone accepted — the end you want when you are the one selling.
Changed hands
1.3k
Chaos Orb
Traded range
0.0455 0.0909trace
Chaos Orb per Breach Splinter
Range width
66.7%
high/low band — volatility, not a spread
Hours traded
214 / 228
1h
Prices taken
43
distinct values across 214 traded hours

Price history

4 of 228 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 09:000.04550.0909
  • 08:000.05000.200
  • 07:000.04550.0513
  • 06:000.04170.0556
  • 05:000.04170.0455
  • 04:000.04000.0476
  • 03:000.04080.0526
  • 02:000.04000.0556
  • 01:000.04000.0833
  • 00:000.04000.0500
  • 23:000.03850.0500
  • 22:000.03700.0500

Ways to make this trade

Direct, or through a hub — and what the detour costs

Direct still wins

A route exists but comes out worse this hour, even though the direct market is thin.

Breach SplinterDivine OrbtraceChaos Orbthin

0.0330 Chaos Orb per Breach Splinter, at the least favourable end of each leg

Route is worse than direct by roughly 27% — treat this as a direction, not a figure.