Artificer's Orb → Chaos Orb

Forbidden Rites

League
Updated

Artificer's Orb/Chaos Orb

trace
0.0350Chaos Orb per Artificer's Orb+0.2%

Which end is yours

If you are buying Chaos Orb
0.0556Chaos Orb / Artificer's Orb
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Chaos Orb
0.0250Chaos Orb / Artificer's Orb
The least anyone accepted — the end you want when you are the one selling.
Changed hands
102
Chaos Orb
Traded range
0.0250 0.0556trace
Chaos Orb per Artificer's Orb
Range width
75.9%
high/low band — volatility, not a spread
Hours traded
241 / 242
1h
Prices taken
74
distinct values across 241 traded hours

Price history

5 of 242 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 09:000.02500.0556
  • 08:000.04350.200
  • 07:000.01000.0500
  • 06:000.01010.0476
  • 05:000.01000.0526
  • 04:000.01120.0588
  • 03:000.01110.0588
  • 02:000.01110.500
  • 01:000.01110.0714
  • 00:000.01180.0667
  • 23:000.01110.0667
  • 22:000.01110.0667

Ways to make this trade

Direct, or through a hub — and what the detour costs

The direct market is thin — a route may be better

Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.

Artificer's OrbDivine OrbdeepChaos Orbthin

0.0843 Chaos Orb per Artificer's Orb, at the least favourable end of each leg

Route is better than direct by roughly 237% — treat this as a direction, not a figure.