Armourer's Scrap/
Chaos Orb
trace0.0888Chaos Orb per Armourer's Scrap-4.3%
Which end is yours
If you are buying Chaos Orb
0.125Chaos Orb / Armourer's Scrap
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Chaos Orb
0.0500Chaos Orb / Armourer's Scrap
The least anyone accepted — the end you want when you are the one selling.
Changed hands
588
Chaos Orb
Traded range
0.0500 – 0.125trace
Chaos Orb per Armourer's Scrap
Range width
85.7%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
31
across 720 traded hours — the line is pinned by the tick, not stalled
Price history
19 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.
Recent hours
Each bar is one hour’s traded band, placed against the widest of them
- 14:000.05000.125
- 13:000.05260.125
- 12:000.05260.125
- 11:000.05260.125
- 10:000.05260.125
- 09:000.05260.125
- 08:000.05260.125
- 07:000.05260.125
- 06:000.05260.125
- 05:000.05000.125
- 04:000.05000.111
- 03:000.05880.111
Ways to make this trade
Direct, or through a hub — and what the detour costs
Direct still wins
A route exists but comes out worse this hour, even though the direct market is thin.
Armourer's Scrap→Divine Orbdeep→Chaos Orbtrace
0.0467 Chaos Orb per Armourer's Scrap, at the least favourable end of each leg
Route is worse than direct by roughly 7% — treat this as a direction, not a figure.