Arcanist's Etcher → Chaos Orb

Forbidden Rites

League
Updated· one hour behind

Arcanist's Etcher/Chaos Orb

trace
0.158Chaos Orb per Arcanist's Etcher-1.5%

Which end is yours

If you are buying Chaos Orb
0.250Chaos Orb / Arcanist's Etcher
The most anyone gave for one — the end you want when you are the one buying.
If you are selling Chaos Orb
0.0667Chaos Orb / Arcanist's Etcher
The least anyone accepted — the end you want when you are the one selling.
Changed hands
57
Chaos Orb
Traded range
0.0667 – 0.250trace
Chaos Orb per Arcanist's Etcher
Range width
115.8%
high/low band — volatility, not a spread
Hours traded
720 / 720
1h
Prices taken
30
across 720 traded hours — the line is pinned by the tick, not stalled

Price history

11 of 720 hours run off the axis. They are real fills at rates far outside the rest — the axis is bounded by the body so the other hours stay readable.

Recent hours

Each bar is one hour’s traded band, placed against the widest of them

  • 12:000.06670.250
  • 11:000.07140.250
  • 10:000.07140.250
  • 09:000.07140.500
  • 08:000.07140.200
  • 07:000.07690.200
  • 06:000.07690.200
  • 05:000.08330.200
  • 04:000.1000.200
  • 03:000.08330.250
  • 02:000.08330.250
  • 01:000.07690.200

Ways to make this trade

Direct, or through a hub — and what the detour costs

The direct market is thin — a route may be better

Direction is reliable here; the size is not. The comparison runs against a market too thin to quote a firm rate.

Arcanist's Etcher→Divine Orbtrace→Chaos Orbdeep

0.108 Chaos Orb per Arcanist's Etcher, at the least favourable end of each leg

Route is better than direct by roughly 63% — treat this as a direction, not a figure.